Future Trends in Information Systems

3D Printing: To print any 3D object based on a model of that object designed on a computer. 3D printers work by creating layer upon layer of the model using malleable materials, such as different types of glass, metals, or even wax.

Artificial intelligence (AI): Intelligence demonstrated by machines, unlike the natural intelligence displayed by humans and animals, which involves consciousness and emotionality.

Autonomous Technologies: Autonomous robots and vehicles that work by combining software, sensors, and location technologies. Devices that can operate themselves.

Blockchain: An information system that holds promise for supply chain management, enabling transparency into the origin and journey of materials from origin to product.

Collaborative Technology: To share data for mutual benefit. Some of this sharing can be done passively and other data can be reported actively.

Drones: A flying robot that can be remotely controlled or fly autonomously through software-controlled flight plans in their embedded systems, working in conjunction with onboard sensors and GPS.

Edge Computing: A distributed, open IT architecture that features decentralized processing power, enabling mobile computing and Internet of Things (IoT) technologies. In edge computing, data is processed by the device itself or by a local computer or server, rather than being transmitted to a data center.

Internet of Things: The idea of physical objects being connected to the Internet, embedded with electronics, software, sensors, and network connectivity, which enables these objects to collect and exchange data.

Quantum Computing: Offers businesses a powerful tool for predictive analytics and big data analysis.

Extended reality (XR): Refers to all real-and-virtual combined environments and human-machine interactions generated by computer technology and wearables, where the 'X' represents a variable for any current or future spatial computing technologies.

Wearable Technology: A category of technology devices that can be worn by a consumer and often include tracking information related to health and fitness.

Globalization and the Digital Divide

Digital Divide: The gap between demographics and regions that have access to modern information and communications technology, and those that don't or have restricted access. Newly defined stages of the digital divide defined by Jakob Nielsen include the economic divide, the usability divide, and the empowerment divide.

Globalization: The integration of goods, services, and culture among the nations of the world.